The course at Winchester School of Art, part of the world-renowned University of Southampton, aims to create game designers and artists that provide experiences through game play and game application not only for entertainment but for meeting societal and global problems through participation via games, challenging the norms. Winchester School of Art is research-led. It has set out to create a unique course that puts design and experience at the core of the learning via prototyping, user testing and design thinking.
Winchester School of Art looks to create not only the next wave of game producers but game innovators.
Projects cross video games, digital products, physical products and augmented outcomes to create rich experiences that entice and engage the player. These experiences manifest themselves in appropriate formats both physical and digital. Projects are team based and look to mirror companies such as Hello Games, UsTwo, thatgamecompany and the indie set up around creators with T-shaped skills profiles.
This approach makes Winchester School of Art a distinctive, unique, innovative and excitingly agile course for students interested in Games Design & Art.