Superstitions of a sea serpent have slithered throughout a small fishing village in Northern Scotland for generations. But also, for generations, there have been lighthouse keepers; they reassure that the serpent only exists in cautionary tales, in warped visions borne from seasickness and intoxication. Yet today it exists in the devouring of a current lightkeeper, it exists in the frantic reports of the other. You are this surviving Keeper. Now isolated and held hostage in your rickety lighthouse, a ruthless storm and paranoid fear are your captors. In this thrilling visual novel, the player must communicate with the outside world - utilising letters, and radio messages - to navigate through these now turbulent conditions.